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      <title>SupCom 2 PC Demo Available Now</title>
      <description>The PC demo is now available through STEAM. Contents include two levels of the tutorial and two UEF missions.&lt;br&gt;&lt;br&gt;&lt;br&gt;Strike While Cold&lt;br&gt;The Cybran invasion force is on the run. Sensors have picked up a number of operational Cybran Mass Extractors off the coast of the Weddell Strait. Players will need to explore the islands in the strait and successfully destroy the extractors.&lt;br&gt;Features: Naval Battle, Kraken Experimental.&lt;br&gt;&lt;br&gt;&lt;br&gt;Titans of Industry&lt;br&gt;After refusing orders and refusing to surrender their Armored Command Unit, players are now public enemy #1 in the UEF. Colonel Rodgers has targeted New Cathedral, a colony where the players’ wife and child reside—they will need to take the most direct route to defend the colony. Unfortunately, that means traveling through the ruins of the Boolon Industrial Complex.&lt;br&gt;Features: Air and Land Battle, Fatboy 2 Experimental.&lt;br&gt;&lt;br&gt;&lt;br&gt;source: &lt;a class=&quot;bb_link&quot; href=&quot;https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.supremecommander2.com%2Fna%2Fblog%2F2010%2F02%2F24%2Fpc-demo-available-now%2F&quot; target=&quot;_blank&quot; rel=&quot; noopener&quot; &gt;http://www.supremecommander2.com/na/blog/2010/02/24/pc-demo-available-now/&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/AlienAssemblyLine/announcements/detail/90242346301719248]]></link>
      <pubDate>Wed, 24 Feb 2010 23:24:29 +0000</pubDate>
      <author>Iron_Commander</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/AlienAssemblyLine/announcements/detail/90242346301719248</guid>
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      <title>Join the GameReplays Supreme Commander 2 Steam Group</title>
      <description>Rejoice everyone! The Supreme Commander 2 staff members have put together a Steam group so that we can have contact with other Supreme Commander 2 players, even when in the game. We will also announce big news such as upcoming tournaments there.</description>
      <link><![CDATA[https://steamcommunity.com/groups/AlienAssemblyLine/announcements/detail/91368180763727900]]></link>
      <pubDate>Tue, 23 Feb 2010 23:18:13 +0000</pubDate>
      <author>Iron_Commander</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/AlienAssemblyLine/announcements/detail/91368180763727900</guid>
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      <title>Supreme Commander 2 Multiplayer Hands-On</title>
      <description>The game offers three standard multiplayer modes: assassination, which requires you to destroy your opponents' ACU (supreme commander) unit to win; supremacy, which requires you to wipe your opponents' ACU, base, and armies off the face of the earth; and infinite war, a sandbox-like mode with no specific victory conditions that's primarily intended for experimenting with various tech trees.&lt;br&gt;&lt;br&gt;The sequel will offer 21 multiplayer maps, including revamped versions of popular maps from the first game, such as Seton's Clutch and Finn's Revenge. And there will be only two primary differences between multiplayer on the PC and on the Xbox 360: The PC version will support up to eight players, while the Xbox 360 version will support up to four. Also, the PC version will play online via Steam, while the console version will obviously run on Xbox Live, with support for friends lists, ladders, and stat tracking.&lt;br&gt;&lt;br&gt;In most multiplayer matches, you'll start near two mass nodes with two engineer units and an ACU supreme commander unit (which, like engineers, can construct buildings).&lt;br&gt;&lt;br&gt;As we've mentioned previously, Supreme Commander 2 offers five different research tracks, three of which are tied directly to military development (land, air, and sea). Research points automatically trickle into your coffers at a slow pace, though you can construct research centers to accrue them at a slightly faster rate. Now, while you can construct basic barracks-type structures for churn-out units for each of these terrain types, you'll only unlock higher level units along each tree by investing research points in various improvements in each track.</description>
      <link><![CDATA[https://steamcommunity.com/groups/AlienAssemblyLine/announcements/detail/91367548475780095]]></link>
      <pubDate>Sun, 21 Feb 2010 02:45:04 +0000</pubDate>
      <author>Iron_Commander</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/AlienAssemblyLine/announcements/detail/91367548475780095</guid>
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