Pasang Steam
sign in
|
bahasa
简体中文 (Bahasa Cina Dipermudah)
繁體中文 (Bahasa Cina Tradisional)
日本語 (Bahasa Jepun)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Bahasa Indonesia
Български (Bahasa Bulgaria)
Čeština (Bahasa Czech)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggeris)
Español – España (Bahasa Sepanyol – Sepanyol)
Español – Latinoamérica (Bahasa Sepanyol – Amerika Latin)
Ελληνικά (Bahasa Greek)
Français (Bahasa Perancis)
Italiano (Bahasa Itali)
Magyar (Bahasa Hungary)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norway)
Polski (Bahasa Poland)
Português (Bahasa Portugis – Portugal)
Português – Brasil (Bahasa Portugis – Brazil)
Română (Bahasa Romania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finland)
Svenska (Bahasa Sweden)
Türkçe (Bahasa Turkiye)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraine)
Laporkan masalah terjemahan

If anyone can help i would be sincerely grateful!
http://www.48675488.xyz/sharedfiles/filedetails/?id=314125372
i need the csgo idle manager plugin for my Server. Have someone this? Pls add me or send a message
Vps for csgo server xen 8$ Add me on Steam
Also, srcds completely crashed at the end of an arms race round on a custom map. I know there's usually a little lag right there, but I've never seen it actually crash before. Anybody else get that?
Do i have to specify an IP in start parameters for the server like -ip 192.168.10.100 or 0.0.0.0 or my external IP?
It is running on Ubuntu Linux 32 bit.
At arms race:
Is it possible to have a map , only with deagles , and another map only with awps?
Or gamemodes.txt refers only to the whole server?
Can anyone test it?
"Has anyone had any luck with voting working in competitive mode with _se maps? If so, please share :)"
You just need to create a custom mapcycle.txt text document.
For example , let's name it "se_maps.txt"
Then , you put the se maps inside it , just like this:
cs_italy_se
de_dust_se
de_aztec_se
cs_office_se
de_dust2_se
de_train_se
de_inferno_se
de_nuke_se
You save it , and close it. Just remember that this txt file must be in the same folder where the original mapcycle.txt exist.
Then , you just go to the server.cfg file , and add the following line somewhere:
mapcyclefile se_maps.txt
And voila :D !!!
Your custom mapcycle is ready , sir.
Just restart server , to work for sure.
Please , could you have a look here:
http://forums.steampowered.com/forums/showthread.php?t=2700141
And tell me your opinion?
Thank you :D