STEAM GROUP
Next Level Mixing NextLevelL4D
STEAM GROUP
Next Level Mixing NextLevelL4D
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IN-GAME
1
ONLINE
Founded
October 20, 2014
17 Comments
Oct 31, 2014 @ 5:23am 
Evolve is what's up, I've got plenty of things running at the moment.
http://co-op.zone being an example.
Oct 30, 2014 @ 8:01pm 
The activity seems to have died, sup?
Oct 25, 2014 @ 11:57pm 
Once we get the right amount of Members (20~30)
I'll advertise for this group shortly, which should lead to at least some people asking if they can join.
Oct 25, 2014 @ 7:16am 
so when are we actually going to start this?
Oct 24, 2014 @ 7:49am 
Now this is the thing I've been looking for!
Oct 23, 2014 @ 10:54pm 
No Tank Slowdown is out of the question, it's an easy wipefest no matter what. The Tank doesn't deserve to get a guaranteed cap or 2. I never understood why this was considered balanced, either way you'd make the games based solely on the Tank.

We'll start slowly of course, Step.
Possibly even rename it to something silly as NLM Promod, so that nobody gets offended. :D

It'd include the basic changes we've had on the SirPlease/Co-op.Zone servers and minor changes, before big stuff is considered.
Oct 23, 2014 @ 5:05pm 
or atleast make it not as bad as it is now
Oct 23, 2014 @ 5:05pm 
i would love no tank slowdown, just because it makes the survivors be twice as quick and think fast if boomed
Oct 23, 2014 @ 3:43pm 
If there's any specific ideas for changes then maybe. But to change just because, I am not so sure. Did you have any ideas in mind?
Oct 23, 2014 @ 2:34pm 
Group announcements will be made available once we've gathered a sufficient amount of players.

On a sidenote, what would you guys think about modifying Promad progressively as an exclusive config for Next Level Mixing?
Considering we'll be a smaller part of the community, it's also a lot easier to gather opinions, rather than just having a yes/no poll.
Oct 23, 2014 @ 11:33am 
I always thought it was Fiat.
mc sux.
Oct 23, 2014 @ 9:40am 
lol 2nd guy who calls me Fiet, after mc xd
Oct 23, 2014 @ 8:05am 
I agree with Fiet, shouldn't be too difficult to get some loyal players
Oct 23, 2014 @ 7:31am 
Yup, both have been taken care of awake. (:
I agree, Feit.

If you know anybody that fits the requirements above, let me know. :D
Oct 22, 2014 @ 11:08pm 
good idea!
Oct 22, 2014 @ 1:30pm 
We need at least 20-30 ppl whos currently playing l4d2 to make it work
Oct 22, 2014 @ 12:18pm 
+ sounds good

something to add for requirements maybe:
*main language english
*a mumble what should be used everytime (to make sure everyone in this group has it saved)