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Uh… I wanted to record a message for you to help you get settled in on your first night.
Um… I actually worked in that office before you.
I'm…finishing up my last week now, as a matter of fact, so… ‥I know it can be a bit overwhelming.
But I'm here to tell you there's nothing to worry about.
Uh, you'll do fine.
So, let's just focus on getting you through your first week, okay?
Uh, let's see.
First there's an introductory greeting from the company, that I'm supposed to read.
Uh, i-it's kind of a legal thing, you know.
Um, "Welcome to Freddy Fazbear's Pizza."
z_exploding_outer_radius 0
these console commands should do it.
Was gonna add you to ask this before I saw your statement so I'll ask here:
Is there a way (or a mod) to disable close boomer kills from covering you?
Melee mutations like "Four Swordsmen" have this flaw because you can't deal with boomers without forcing yourself to get smeared.
Thanks!
🟦✨ Elite Gaming Legend ✨🟦
🚀⭐ Let’s party up again soon ⭐🚀
🌟🔥 Wishing you an absolutely epic day 🔥🌟
⭐⚡⭐ +REP — This profile radiates power! ⭐⚡⭐
══════════ 🔷⭐⚡⭐🔷 ══════════
Windows Vista/7 Aero is very cool
I tried checking for that radius around each delta point, but it made the game incredibly laggy, so i settled for just checking for a radius around the spit entity itself.