jick
United States
Currently Offline
Feb 19 @ 1:56pm 
This steam user tragically passed away last month. Please remember to pay your respects whenever you visit this profile. :revheart:
Oct 8, 2025 @ 11:26pm 
This player is fantastic, just needs to work on communication, aim, map awareness, crosshair placement, projectile flicking, chaingun tracking, hand nade usage, flag passing, flag catching, flag returning, positioning, standoffs, skiing, disc jumping, chasing, capping, route variety, weapon swapping and getting kills. Other than all those bad points he is a solid player.
May 14, 2024 @ 11:02pm 
learning a cap route is as ezpz as "follow me" and u learn it in 2 minutes like u say but u give chasing too much credit. y'all have no fog, full map radars, hit scan discs, aoe the size of russia+china, concs, rage, etc. so the true difficult improv ability lies in capping and avoiding chase. y'all have hard shots to make? cappers make those shots while flying backwards. We react to in-the-moment 10x more things than chasers do. y'all literally draw a hypotenuse and call it a day while we have to weigh out best entry/return/pack usage depending on current status of clear and where hunters/D are. difference in effort is trivial
Apr 25, 2024 @ 10:24pm 
This player is fantastic, just needs to work on communication, aim, map awareness, crosshair placement, projectile flicking, chaingun tracking, hand nade usage, flag passing, flag catching, flag returning, positioning, standoffs, skiing, disc jumping, chasing, capping, route variety, weapon swapping and getting kills. Other than all those bad points he is a solid player.
Apr 17, 2024 @ 8:38pm 
⢠⣶⠶⢶⡆⠀⠀⠐⢶⣆⢠⣶⠆⢠⣶⠿⢷⣦⡀⢰⡆⠀⢰⣶⠀⢶⣆⢀⣶⠆
⠘⢿⣦⣼⡇⠀⠀⠀⠈⣿⣿⡃⠀⣿⡇⠀⠀⣿⡇⢸⣷⣤⣼⣿⠀⠈⣿⣾⡟⠀
⢠⣿⠃⢸⡇⠀⠀⢀⣼⡟⠹⣷⡀⠻⣷⣤⣴⡿⠃⠀⠉⠉⢹⣿⠀⣤⣼⡟⠀⠀
⠉⠉⠀⠈⠁⠀⠀⠈⠉⠀⠀⠉⠉⠀⠈⠉⠉⠀⠀⠀⠀⠀⠈⠉⠀⠉⠉⠀⠀
⢀⣴⡶⠶⢶⠀⢰⡶⠶⣶⣄⠀⠀⢠⣶⣶⡀⠀⠰⠶⢶⣶⠶⠦⢰⣶⠀⠀⠀⠀
⣾⡏⠀⠀⠀⠀⢸⡇⠀⣸⣿⠀⠀⣾⡇⢻⣧⠀⠀⠀⢸⣿⠀⠀⢸⣿⣤⣤⣄⡀
⢿⣇⠀⠀⠀⠀⢸⡟⠛⠛⠁⠀⢰⣿⣤⣼⣿⡆⠀⠀⢸⣿⠀⠀⢸⣿⠁⠈⢹⣷
⠈⠻⠷⠶⠾⠀⠸⠇⠀⠀⠀⠠⠿⠃⠀⠀⠸⠿⠀⠀⠸⠿⠀⠀⠸⠿⠶⠶⠿⠃
Feb 23, 2024 @ 3:12am 
+rep very petite