🐌Big Hoz
🐌Hohen
Cranbourne, Victoria, Australia
MTARPAF Hohen Signing off, games era has ended, we're livin' life now. :praisesun:
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EX KZG STAFF
MTARPAF Hohen Signing off, games era has ended, we're livin' life now. :praisesun:
⠀⠀⠀

EX KZG STAFF
.
:Dabi: Hardware

:Dabi: CPU : Ryzen 1600X @3.9GHZ
:Dabi: GPU : 1080ti EVGA FTW3/SC2 11GB
:Dabi: RAM : 32GB Corsair @3152MHZ
:Dabi: MOBO : Strix B350F
:Dabi: SSD : Samsung 870 EVO 500GB X2
:Dabi: HDD : WD Black 1TB
:Dabi: AIO : NZXT Kraken X62
:Dabi: CASE : Meshify C

:Dabi: Peripherals

:Dabi: Headset : G535's
:Dabi: Microphone : Rode NT-USB
:Dabi: Keyboard : Ducky Mecha Mini
:Dabi: Mouse : G305 Wireless - 0.79 + 1000DPI
:Dabi: Mouse-pad : Razer Goliathus Chroma Extended
:Dabi: Mouse-pad : Varmilo Desk Pad
:Dabi: Monitors : Viewsonic 24" 60Hz - Acer 27"165Hz (KG271P)

:Dabi: ASUS TUF GAMING F16
Screenshot Showcase
HOLY SHIT
1
Rarest Achievement Showcase
Artwork Showcase
リアス
3 1 1
Review Showcase
143 Hours played
Game-play Experience Score:
16/25
Presentation & Immersion Score:
19/25
Design & Technical Aspects Score:
17/25
Final Considerations Score:
23/25
Total Score:
75/100
Average: 75-84 (75-84%)
Performance or game-play meets the passing mark but remains average.
There are areas that could be improved to enhance the gaming experience.


- Current problems with the game:

[1] Don't expect much out of the combat system / fighting.

[10/1/24]
[2] lack of content ( once you've beaten the bosses there isn't much to grind for. You're left with a sense of non-fulfillment due to the lack of content.
I feel once there is an abundance of bosses, which should be added regardless of DLC the game will be more fitting.
Currently to have efficient or a decent auto-farm things have to be larger scale, but whats the point making such a larger scale farm when you really don't need it.
100HRS+ clocked, game finished and my farm is maybe only 200-300 seeds.
Played this on hardcore as well, and it didn't feel much of a challenge.

What this game needs:
>Harder leveling, inc level / dmg / scaling
>Better bosses, more bosses, better boss mechanics + harder mechanics
>If you're not going to add more bosses at least add ''NEW GAME +" scaling system for when players finish the bosses they can reset/go to the next tier.
>More electrical items to make things simplistic for transfer of items or just in general a bunch of extra electrical items to make things smaller and more efficient.

We should not need to wait on Mods for any of these things, this needs to be apart of the game I feel to make it that little better.

I find the current combat mechanics aren't polished enough to find myself happy with the simple mechanics. Hopefully at full release this is more polished

The ability to throw items would be a nice addition 3sq tiles

- Be cautious when using mods, they can break the game

- Always make sure you save and exit



Cautiously Recommended - ✔
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In Chat
Jul 18, 2025 @ 7:39am 
+rep generic wannabe goober
Jul 18, 2025 @ 6:21am 
-rep Total ♥♥♥♥♥♥ but I love him
Nov 14, 2024 @ 9:36pm 
+rep very handsome boy understood the assignment and served, honestly slay
Nov 22, 2021 @ 4:21am 
   :butterfly::butterfly:   :butterfly::butterfly:
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:butterfly:         :rarebutterfly::rarebutterfly::butterfly::rarebutterfly::rarebutterfly:
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:tinder: 𝓗𝓪𝓿𝓮 𝓪 𝓷𝓲𝓬𝓮 𝓭𝓪𝔂 :tinder:
Feb 15, 2020 @ 1:41am 
Jesus loves you
Dec 20, 2019 @ 7:27am 
+1