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added Difficulty Scaler - which allows me to scale various aspects of a ZED based on the number of waves
added Endless Shuffle Gamemode - an endless game mode where every special wave has the same probability to occur
added Custom Bosses - added: Metal_Hans and Hateriarch - can spawn in a boss wave from wave 30 onwards instead of a vanilla boss
further adjustments to the Stuck Zed handler to reduce false positives
Map Cooldown set from 10
added Difficulty Scaler - which allows me to scale various aspects of a ZED based on the number of waves
added Endless Shuffle Gamemode - an endless game mode where every special wave has the same probability to occur
added Custom Bosses - added: Metal_Hans and Hateriarch - can spawn in a boss wave from wave 30 onwards instead of a vanilla boss
further adjustments to the Stuck Zed handler to reduce false positives
I hear you, SinTezStart